It isn't nececcery, but makes the image better by removing Botw's default low quality ambient occlusion).
No ambient occlusion(you can download it optionally from below. Resolution(Use your screen's native resolution) This preset is used by default and to change it to"visability" preset you just need to replace the"rain.ini" with the file from the "reflections(visability)" folder ReShade comes with 2 reflections presets:ġ - Visibility - reflections are visible from all angles when reflected objects are in sight, but they have more artifacts. Looks pretty bad on character models.Ģ - Quality - reflections are cleaner and artifacts are minimal, but the angle from which they are visible is limited (this preset is used in my screenshots).
The hunter call of the wild pc gtx 1050 install#
To install Reshade just extract files from the archive to your CEMU folder I think that GTX 1050 will be able run this in 1080p/30fps My PC isn't that good so I focused on optimization and in result this preset runs at stable 900p/30fps on the GTX 950 with 2x shadow resolution and -4 texture LOD Bias (though 3x shadow resolution worked good everywhere exept Korok forest). I saw that there aren't alot of reshade presets for Breath of the wild and those that exist are minor, so I made one by myself. This Reshade makes Hyrule slightly more realistic with path-traced global ilumination, a bit changed color palete, MXAO, by adding propper refletions* and optinal HDR Bloom**
(ALSO It's a myth that it doesn't work with NVIDIA cards!!!)